Car

3D Bentley Continental GT 2018 model

3D Bentley Continental GT 2018 model
Written by My 3D Downloads

3D Bentley Continental GT 2018 model

3D Bentley Continental GT 2018 model
3D Bentley Continental GT 2018 model
3D Bentley Continental GT 2018 model
3D Bentley Continental GT 2018 model
3D Bentley Continental GT 2018 model
3D Bentley Continental GT 2018 model
3D Bentley Continental GT 2018 model
3D Bentley Continental GT 2018 model
3D Bentley Continental GT 2018 model
3D Bentley Continental GT 2018 model
3D Bentley Continental GT 2018 model
3D Bentley Continental GT 2018 model
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DESCRIPTION
– detailed exterior, basic interior.
– every object has material’s name, you can easily change or apply materials
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.max format:
Rar archive contains:
1. 3ds max 2011 with vray materials, which you can see in preview images studio renders. Carpaint color can be slightly different. Lighting and render setup included but render results can be different because photoshop was used to correct contrast, brightness, saturation, etc.. but Photoshop CS6 macro file (.atn) for post-production is also included.
2. 3ds max 2011 with mental ray materials, which you can see in preview images on outdoor renders. Carpaint color can be different. Environment not included.
3. 3ds max 2011 with simple standard materials scanline
Just put into your scene and render!
In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior and wheels are in different layers.
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.obj format:
Rar archive contains two versions of the model:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after applying mesh smooth. Just import, apply materials and render
Simple materials, textures may have to be added manually.
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.lwo, .c4d format:
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials, textures may have to be added manually. In Cinema 4D some elements may have to be optimized.
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.fbx and .3ds format:
Rar archive contains model exported after applying mesh smooth. Just import, apply materials and render.
Simple materials, textures may have to be added manually.
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Polycount:
without meshsmooth max,obj,lwo,xsi,c4d: 280 000 polygons
collapsed fbx,3ds,obj: 2 300 000 faces/ 1 300 000 polygons

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